Associate Degree in Animation
Programme Overview
The programme will provide students with the technical and artistic skills necessary to work in this profession. Students will learn how to create professional animations for companies, manage animation projects, communicate with different types of professionals and understand the rules governing intellectual property rights. The programme will teach students how to create 2D and 3D animation pictures and images. The programme will cover areas involving figure drawing, digital modelling, texturing and lighting. Opportunities are also available for students to create a portfolio and to participate in an internship programme.
Minimum Entry Requirements
The entry requirements for this programme are as follows:-
-A minimum of four (4) CSEC or GCE O’Level subjects inclusive of Mathematics, English Language and Information Technology or Visual Arts.
or
- NCTVET Level 2 qualifications in related Animation area plus Mathematics and English Language
or
- CAPE IT Digital Animation (included CSEC or GCE O’Level Mathematics)
or
- Mature/Non-traditional entry requirement
- Must be at least 21 years old
- has at least three (3) years work experience in the core area for which further training is sought
- has relevant certification in the area of interest
- Letter confirming employment in the relevant industry for at least 1 year
- Portfolio
Having satisfied the above criteria the candidate may be asked to submit certification as evidence of being exposed to some form of structured learning.
or
- Persons with alternate qualifications from accredited institutions
or
- Advanced Placement
Exemption will also be given to students from institutions with which there is an articulation agreement. If there is no articulation agreement with the awarding institution, additional evidence such as course outlines may be requested. The Registry will determine the applicant’s eligibility for advanced credits.
Program Learning Outcomes
Produce key drawings for animation
Interpret and produce illustrations that accurately reflect and represent the needs of the client or team.
Develop storyboards for effective story telling
Create digital models
Develop knowledge of fundamental principles of digital animation
Produce and present 2D and 3D animation sequence
Use digital animation software
Analyse project requirements
Publish 2D and 3D animations
Recognise the importance of intellectual property rights
Utilise assistive technologies to support students with special needs
Demonstrate leadership and teamwork qualities
Possible Jobs Upon Completion
A graduate of the BSc ICT is eligible for employment as any of the following:
- Network Administrator
- Programmer
- Systems Analyst
- Database Administrator
- Network Engineer
- Network Security personnel
- Animator
- Digital Artist
- Short film production editor
- Mobile Application Developer
- Game Developer